Rebuilding Assets from Sratch
Colony Wars: Redux (Demo) » Devlog
Modernizing the 3d models
In order to get this project off the ground, we had to provide a vision of what this remake could look like. Reviewing the original PS1 models straight from the original disks, we created a modern version of the default player craft, known as the Hex, from the second game. This was to set a bar for the look of our remake.
Q: Are you actually rebuilding all of the assets from scratch?
A: Yes, everything is being rebuilt from the ground up. Models, effects, engine, AI. Here is an example:
Get Colony Wars: Redux (Demo)
Colony Wars: Redux (Demo)
A remake of the PS1 classics.
Status | In development |
Author | Colony Wars Redux |
Genre | Action |
Tags | 3D, Cult Classic, flight-simulator, ps1, PSX (PlayStation), Remake, Retro, Sci-fi, Space Sim |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Meet Our Team!Sep 03, 2021
- Video Dev-Blog part 7Jul 28, 2021
- Video Dev-Blog part 6Jul 28, 2021
- Main Menu UI ReviewJul 28, 2021
- Video Dev-Blog part 5Jul 28, 2021
- Video Dev-Blog part 4Jul 28, 2021
- Video Dev-Blog part 3Jul 28, 2021
- Video Dev-Blog part 2Jul 28, 2021
- Video Dev-Blog part 1Jul 28, 2021
- Colony Wars: Vengeance Redux IntroJul 28, 2021
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